Have you ever noticed when fighting a boss, that you seem to do more or less amounts of damage at different points in the battle? This is because some bosses are more vulnerable or resistant when they're using certain attacks. I've reproduced a full damage analysis below that speedrunner Saairan compiled some time ago. With Inti Creates' live speedrun contest, Azure Blur, coming up, I thought that this would be a good opportunity to share this information. Might help some people out in the actual competition!
So, without further ado, hit the jump to check it out!
Showing posts with label analysis. Show all posts
Showing posts with label analysis. Show all posts
Sunday, August 30, 2015
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